Tuesday, September 7, 2010

Conduit 2 Fact Sheet

Posted by The_Noah | Tuesday, September 7, 2010 | Category: |

Nothing new here that we haven't seen or heard before. Still nice to have a fact sheet to be sure of whats coming. So far at least.


Conduit 2 Fact Sheet – Launch Date: 2011, Players: 1-12
Set moments after the explosive finale of The Conduit, Agent Michael Ford finds himself thrust once again into the machinations of the sinister and enigmatic John Adams and his Trust organization. After uncovering and partially thwarting Adam’s fabricated alien invasion, Ford and the alien entity Prometheus set out to end the Trust’s control in an adventure spanning the globe. New and improved weapons and enemies, competitive modes playable both online and in the same room via splitscreen make the follow-up to the best shooter on the Wii a can’t miss experience.
  • Accessible Controls – The Wii Remote pointer allows players to feel like they are actually in the game, unlike standard analog joystick controls. Combined with our robust control and UI customization options – and the addition of Wii Motion Plus support – players can play exactly how they want.
  • Amazing Gameplay – Massive boss fights, fun enemies, spectacular sci-fi levels, awesome weaponry and engaging exploration through 15 levels combine to produce a game unlike anything else on the Wii.
  • Engaging Story – Improvements in storytelling over the first game showcase a global conspiracy and the one man who might be able to bring the truth to light. Interactive NPCs, cinematics, and information bring the world to life.
  • Over-the-top Weaponry – choose from 18 weapons across 4 factions to maximize your firepower. With the new weapon locker, players can take any two unlocked weapons into any level!
  • Co-op Combat – Up to four players can battle enemies in one of three environments, defeat hordes of enemies, rack up points, and customize their characters in the cooperative Team Invasion Mode.
  • Fully-Featured Online Play – The same great multiplayer as The Conduit and so much more! 14 unique game modes with loads of settings, players can battle on 12 fun-filled maps with some returning fan-favorites from the first game! Players can take advantage of the new Rivals system for easier access to more games.
  • Same-Room Experience – Up to four players can play co-op or competitive multiplayer together on the same Wii; all with the same complete feature set as our online component.
  • Customizable Characters – By earning points, players can unlock additional armor pieces and skins, as well as upgrade “perks” to modify the way they play in co-op and competitive.
  • Classic Controller Support – plug in your Classic Controller or Classic Controller Pro to experience a completely different way to play!
  • Headbanger Headset – utilizing the new Headbanger Headset peripheral, players can talk smack to their Friends and Rivals online.
  • Jaw-dropping Graphics and Ear-Splitting Audio – The awesome Quantum 3 engine returns even bigger and badder with the most high-tech graphical experience on the Wii, with dynamic environment mapping, interactive water with real time reflection, and four stage texture composition including gloss, diffuse, and bump mapping. First Wii game to support 48kHz audio – better than CD quality!
High Voltage Email
Best thing on the list? Jaw-dropping Graphics and Ear-Splitting Audio. Seems like Conduit 2 is getting better by the day. 
What do you like the best? Leave your thoughts/comments below!

Currently have 5 comments:

  1. wow this is WAY OFF, for starters, there was 18 weapons in the last game, and we know there is at least 5 new weapons so that makes 23. second, there is more than 15 leaves, including the intro level leading to theatlantis HUB
    _Michael Totarella

  2. although i have to say i love HVS, they listen to their fans and i am willing to wait tfor my soon-to-be-favorite game of all time :D
    _Michael Totarella

  3. Eh, i dont know about half this stuff being true. but still, Drudgewatch this October. Tony, i know you want to be on the air!

  4. well 18 weapons... werent there supposed to be over 20? well 18 does sound decent and all but i could go for a bit more. oh wait, michael tortella clarified, its 23! thats good number for me :D
    the graphics will make the xbox fanboy pricks such as my brother hopefully change their minds about wii hardcore games, gamers, and the console in general.
    Alex.Bieniek@yahoo.com
    God i wish i could talk to tony mecca... one day im gonna go to HVS studios or where ever and do stuff there, raid the offices or what not, and im pretty sure this is in Illinois...?

  5. I was hoping for more maps for Team Invasion mode...3 seems a little meager. 3 maps wouldn't last to long when your hangin out with friends. Maybe they could convert a few of the multiplayer maps? Isn't that what Gears of War did with their Horde mode?


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